/* ==================== 多人战斗界面样式 ==================== */
/* 与单人战斗界面风格完全一致，只是场上角色变为多个 */

/* 多人战斗屏幕 */
#multi-battle-screen.screen {
    display: none;
    height: 100%;
}

#multi-battle-screen.screen.active {
    display: block;
}

/* 多人战斗容器 */
.multi-battle-container {
    display: flex;
    flex-direction: column;
    height: 100vh;
    position: relative;
}

/* 战斗场景背景 - 复用单人战斗样式 */
.multi-battle-container .battle-scene {
    position: absolute;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
    z-index: 0;
    overflow: hidden;
    transition: all 0.5s ease;
    background: transparent !important;
    pointer-events: none;
}

.multi-battle-container .scene-background {
    position: absolute;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
    background-size: cover;
    background-position: center bottom;
    pointer-events: none;
}

.multi-battle-container .battle-particles {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
}

/* 战斗主区域 - 和单人战斗完全一致 */
.multi-battle-container .battle-arena {
    flex: 1;
    display: flex;
    position: relative;
    z-index: 2;
    background-color: rgba(255, 255, 255, 0.85);
    background-size: cover;
    background-position: center bottom;
    padding: 20px 40px;
    min-height: 500px; /* 确保足够的高度显示人物 */
}

/* 战斗场地 */
.multi-battle-container .battle-field {
    width: 100%;
    display: flex;
    justify-content: space-between;
    align-items: flex-end;
    gap: 5px;
    padding: 0 20px 50px 20px; /* 增加底部padding */
    position: relative;
    flex: 1; /* 让战斗场地占据剩余空间 */
}

/* 玩家方阵营 */
.multi-battle-container .multi-player-faction {
    display: flex;
    gap: 5px;
    align-items: flex-end;
    position: relative;
    padding-left: 0;
    flex-direction: row;
}

/* 玩家队伍容器 - 确保列横向排列 */
.multi-battle-container .multi-player-faction > div:not(.effect-layer) {
    display: flex;
    flex-direction: row;
    gap: 15px;
    align-items: flex-end;
}

/* 敌方阵营 */
.multi-battle-container .multi-enemy-faction {
    display: flex;
    gap: 5px;
    align-items: flex-end;
    flex-direction: row-reverse;
    position: relative;
    padding-right: 0;
}

/* 敌方队伍容器 - 确保列横向排列 */
.multi-battle-container .multi-enemy-faction > div:not(.effect-layer) {
    display: flex;
    flex-direction: row;
    gap: 15px;
    align-items: flex-end;
}

/* 多人战斗阵营内的特效层 - 覆盖整个阵营区域 */
.multi-battle-container .multi-player-faction .effect-layer,
.multi-battle-container .multi-enemy-faction .effect-layer {
    position: absolute;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
    pointer-events: none;
    z-index: 50;
    overflow: visible;
}

/* 特效容器包装器 - 用于居中，不影响特效本身的动画 */
.multi-battle-container .effect-layer .skill-effect {
    position: absolute;
    left: 50%;
    top: 50%;
}

/* 为需要特定transform的特效类型设置默认居中 */
.multi-battle-container .effect-layer .skill-effect.effect-dragon,
.multi-battle-container .effect-layer .skill-effect.effect-sword-qi,
.multi-battle-container .effect-layer .skill-effect.effect-sword,
.multi-battle-container .effect-layer .skill-effect.effect-claw,
.multi-battle-container .effect-layer .skill-effect.effect-ice,
.multi-battle-container .effect-layer .skill-effect.effect-fire-blade,
.multi-battle-container .effect-layer .skill-effect.effect-palm,
.multi-battle-container .effect-layer .skill-effect.effect-finger,
.multi-battle-container .effect-layer .skill-effect.effect-poison,
.multi-battle-container .effect-layer .skill-effect.effect-heal,
.multi-battle-container .effect-layer .skill-effect.effect-shield,
.multi-battle-container .effect-layer .skill-effect.effect-dodge,
.multi-battle-container .effect-layer .skill-effect.effect-hit,
.multi-battle-container .effect-layer .skill-effect.effect-taiji {
    transform: translate(-50%, -50%);
}

/* 角色立绘容器内的特效 - 缩小以适应立绘 */
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect {
    transform: translate(-50%, -50%) scale(0.6) !important;
}

/* 角色立绘容器内的特效类型 */
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-dragon,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-sword-qi,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-sword,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-claw,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-ice,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-fire-blade,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-palm,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-finger,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-poison,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-heal,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-shield,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-dodge,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-hit,
.multi-battle-container .multi-fighter-sprite .skill-effect.target-effect.effect-taiji {
    transform: translate(-50%, -50%) scale(0.6) !important;
}

/* 队伍列（每列最多2人，梅花交错布局） */
.multi-battle-container .multi-team-column {
    position: relative;
    min-width: 400px;
    height: 360px;
}

/* 角色包装器 - 用于定位和梅花交错效果 */
.multi-battle-container .fighter-wrapper {
    position: absolute;
    bottom: 0;
    display: flex;
    justify-content: center;
    transition: all 0.3s ease;
}

/* 前排 - 正常大小 */
.multi-battle-container .fighter-wrapper.front-row {
    z-index: 2;
}

/* 偶数列前排偏左 */
.multi-battle-container .multi-team-column:nth-child(even) .fighter-wrapper.front-row {
    left: 10px;
}

/* 奇数列前排偏右 */
.multi-battle-container .multi-team-column:nth-child(odd) .fighter-wrapper.front-row {
    right: 10px;
}

/* 后排 - 缩小表示距离远，向上移动大半个身位 */
.multi-battle-container .fighter-wrapper.back-row {
    z-index: 1;
    filter: brightness(0.85);
    bottom: 100px;
}

.multi-battle-container .fighter-wrapper.back-row .multi-fighter {
    transform: scale(0.88);
}

/* 偶数列后排偏右（与前排反向） */
.multi-battle-container .multi-team-column:nth-child(even) .fighter-wrapper.back-row {
    right: 10px;
}

/* 奇数列后排偏左（与前排反向） */
.multi-battle-container .multi-team-column:nth-child(odd) .fighter-wrapper.back-row {
    left: 10px;
}

/* 后排角色的影子效果 */
.multi-battle-container .fighter-wrapper.back-row .character-shadow {
    width: 136px;
    opacity: 0.6;
}

/* 多人战斗角色卡片 */
.multi-battle-container .multi-fighter {
    display: flex;
    flex-direction: column;
    align-items: center;
    position: relative;
    cursor: pointer;
    transition: all 0.3s ease;
    width: 240px;
    flex-shrink: 0; /* 防止被压缩 */
}

.multi-battle-container .multi-fighter:hover {
    transform: scale(1.05);
}

.multi-battle-container .multi-fighter.active {
    z-index: 10;
}

.multi-battle-container .multi-fighter.active .multi-fighter-sprite {
    filter: drop-shadow(0 0 10px #f4a261);
}

.multi-battle-container .multi-fighter.targetable:hover {
    filter: drop-shadow(0 0 10px #e74c3c);
}

.multi-battle-container .multi-fighter.dead {
    opacity: 0.3;
    filter: grayscale(1);
    pointer-events: none;
}

/* 角色立绘 */
.multi-battle-container .multi-fighter-sprite {
    width: 200px;
    height: 280px;
    position: relative;
    display: flex;
    align-items: flex-end;
    justify-content: center;
}

.multi-battle-container .multi-fighter-sprite img.character-img {
    width: 100%;
    height: 100%;
    object-fit: contain;
}

.multi-battle-container .multi-fighter-sprite svg {
    width: 100%;
    height: 100%;
}

.multi-battle-container .character-svg-container {
    width: 100%;
    height: 100%;
}

.multi-battle-container .character-shadow {
    position: absolute;
    bottom: -5px;
    width: 80px;
    height: 12px;
    background: radial-gradient(ellipse, rgba(0,0,0,0.3) 0%, transparent 70%);
    border-radius: 50%;
}

/* 角色信息面板（头顶显示） */
.multi-battle-container .fighter-info-top {
    position: absolute;
    top: -90px;
    width: 110px;
    text-align: center;
}

.multi-battle-container .multi-fighter-name {
    font-size: 13px;
    color: #e0e0e0;
    margin: 0 0 3px 0;
    white-space: nowrap;
    overflow: hidden;
    text-overflow: ellipsis;
}

.multi-battle-container .fighter-title {
    font-size: 11px;
    color: #888;
    margin-bottom: 4px;
}

/* 状态条 - 复用单人战斗样式 */
.multi-battle-container .status-bar {
    display: flex;
    align-items: center;
    gap: 4px;
    margin-bottom: 2px;
}

.multi-battle-container .status-bar .bar-label {
    font-size: 8px;
    width: 8px;
}

.multi-battle-container .status-bar .bar-container {
    flex: 1;
    height: 4px;
    background: rgba(255, 255, 255, 0.1);
    border-radius: 2px;
    overflow: hidden;
}

.multi-battle-container .status-bar .bar-fill {
    height: 100%;
    transition: width 0.3s ease;
}

.multi-battle-container .status-bar .bar-fill.hp {
    background: linear-gradient(90deg, #e74c3c, #c0392b);
}

.multi-battle-container .status-bar .bar-fill.mp {
    background: linear-gradient(90deg, #3498db, #2980b9);
}

.multi-battle-container .status-bar .bar-text {
    font-size: 9px;
    color: #e0e0e0;
    width: 45px;
    text-align: right;
}

/* 中央战斗信息 */
.multi-battle-container .battle-center {
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    gap: 10px;
}

.multi-battle-container .vs-badge {
    font-size: 56px;
    font-weight: bold;
    color: #f4a261;
    text-shadow: 0 0 30px rgba(244, 162, 97, 0.8);
}

.multi-battle-container .turn-info {
    font-size: 16px;
    color: #e0e0e0;
    background: rgba(0, 0, 0, 0.5);
    padding: 8px 16px;
    border-radius: 8px;
}

.multi-battle-container .damage-display,
.multi-battle-container .skill-name-display {
    font-size: 24px;
    font-weight: bold;
    color: #e74c3c;
    text-shadow: 0 0 10px rgba(231, 76, 60, 0.8);
    min-height: 30px;
}

/* 战斗操作区 - 复用单人战斗样式 */
.multi-battle-container .battle-actions-row {
    display: flex;
    justify-content: center;
    align-items: center;
    gap: 12px;
    padding: 16px 40px;
    background: rgba(0, 0, 0, 0.5);
    border-top: 1px solid rgba(255, 255, 255, 0.1);
    position: relative;
    z-index: 2;
}

.multi-battle-container .btn {
    display: flex;
    align-items: center;
    gap: 8px;
    padding: 12px 20px;
    background: linear-gradient(135deg, rgba(255,255,255,0.1), rgba(255,255,255,0.05));
    border: 1px solid rgba(255, 255, 255, 0.2);
    border-radius: 8px;
    color: #e0e0e0;
    font-size: 14px;
    cursor: pointer;
    transition: all 0.2s ease;
    position: relative;
}

.multi-battle-container .btn:hover:not(:disabled) {
    background: rgba(244, 162, 97, 0.2);
    border-color: #f4a261;
    transform: translateY(-2px);
    box-shadow: 0 4px 12px rgba(244, 162, 97, 0.3);
}

.multi-battle-container .btn:disabled {
    opacity: 0.5;
    cursor: not-allowed;
}

.multi-battle-container .btn-icon {
    font-size: 18px;
}

.multi-battle-container .btn-text {
    font-weight: 500;
}

.multi-battle-container .btn-hotkey {
    position: absolute;
    top: 4px;
    right: 4px;
    font-size: 9px;
    color: #888;
    background: rgba(0,0,0,0.3);
    padding: 2px 4px;
    border-radius: 3px;
}

/* 快捷武功栏 */
.multi-battle-container .quick-skills {
    display: flex;
    gap: 6px;
}

.multi-battle-container .quick-skill-slot {
    width: 60px;
    height: 60px;
    background: rgba(0, 0, 0, 0.5);
    border: 2px solid rgba(255, 255, 255, 0.1);
    border-radius: 8px;
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    cursor: pointer;
    transition: all 0.2s ease;
    position: relative;
    overflow: hidden;
    background-size: cover;
    background-position: center;
    background-repeat: no-repeat;
}

.multi-battle-container .quick-skill-slot:hover {
    border-color: #f4a261;
    background: rgba(244, 162, 97, 0.1);
    transform: scale(1.05);
}

.multi-battle-container .quick-skill-slot.has-skill-art {
    background: rgba(12, 18, 30, 0.16);
}

.multi-battle-container .quick-skill-slot.has-skill-art::before {
    content: '';
    position: absolute;
    inset: 0;
    background-image: var(--skill-slot-bg);
    background-size: 138% auto;
    background-position: center 35%;
    background-repeat: no-repeat;
    opacity: 0.96;
    filter: saturate(1.16) contrast(1.08) brightness(1.14);
    z-index: 0;
    pointer-events: none;
}

.multi-battle-container .quick-skill-slot.has-skill-art::after {
    content: '';
    position: absolute;
    inset: 0;
    background: linear-gradient(180deg, rgba(7, 12, 22, 0.03) 0%, rgba(7, 12, 22, 0.18) 42%, rgba(7, 12, 22, 0.5) 100%);
    pointer-events: none;
    z-index: 1;
}

.multi-battle-container .quick-skill-slot .key-hint {
    position: absolute;
    top: 2px;
    left: 4px;
    font-size: 8px;
    color: #888;
    z-index: 2;
}

.multi-battle-container .quick-skill-slot .skill-name {
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    width: 100%;
    height: 100%;
    padding: 12px 3px 4px;
    gap: 3px;
    position: relative;
    z-index: 2;
    font-size: 9px;
    color: #e0e0e0;
    text-align: center;
    white-space: normal;
    overflow: visible;
    text-overflow: clip;
    max-width: none;
}

.multi-battle-container .quick-skill-slot .quick-skill-art {
    display: none;
}

.multi-battle-container .quick-skill-slot.has-skill-art .quick-skill-art {
    display: block;
    width: calc(100% - 6px);
    height: 24px;
    border-radius: 6px;
    background-image: var(--skill-slot-bg);
    background-size: 126% auto;
    background-position: center 38%;
    background-repeat: no-repeat;
    filter: saturate(1.2) contrast(1.12) brightness(1.16);
    opacity: 0.98;
    box-shadow: inset 0 0 0 1px rgba(255,255,255,0.08), 0 3px 8px rgba(0,0,0,0.2);
}

.multi-battle-container .quick-skill-slot .quick-skill-label {
    display: block;
    width: calc(100% - 2px);
    text-align: center;
    word-break: break-all;
    font-size: 9px;
    line-height: 1.06;
    font-weight: 700;
    color: #ffffff;
    padding: 2px 3px;
    border-radius: 5px;
    background: linear-gradient(180deg, rgba(8, 12, 20, 0.5), rgba(8, 12, 20, 0.72));
    box-shadow: inset 0 0 0 1px rgba(255,255,255,0.08);
    text-shadow: 0 1px 2px rgba(0, 0, 0, 0.92), 0 0 6px rgba(0, 0, 0, 0.6);
}

/* 武功菜单 */
.multi-battle-container .skill-menu {
    position: absolute;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
    background: rgba(0, 0, 0, 0.9);
    border: 1px solid rgba(244, 162, 97, 0.5);
    border-radius: 12px;
    padding: 20px;
    min-width: 300px;
    z-index: 100;
}

.multi-battle-container .skill-menu-header {
    display: flex;
    justify-content: space-between;
    align-items: center;
    margin-bottom: 16px;
}

.multi-battle-container .skill-menu-header h4 {
    margin: 0;
    color: #f4a261;
}

.multi-battle-container .btn-close {
    background: none;
    border: none;
    color: #e0e0e0;
    font-size: 20px;
    cursor: pointer;
    padding: 0;
}

.multi-battle-container .skill-list {
    display: flex;
    flex-direction: column;
    gap: 8px;
}

.multi-battle-container .skill-item {
    display: flex;
    align-items: center;
    gap: 12px;
    padding: 10px;
    background: rgba(255, 255, 255, 0.05);
    border-radius: 8px;
    cursor: pointer;
    transition: all 0.2s ease;
}

.multi-battle-container .skill-item:hover {
    background: rgba(244, 162, 97, 0.2);
}

.multi-battle-container .skill-item .skill-icon {
    font-size: 20px;
}

.multi-battle-container .skill-item .skill-name {
    flex: 1;
    color: #e0e0e0;
}

.multi-battle-container .skill-item .skill-mp {
    font-size: 12px;
    color: #3498db;
}

/* 战斗日志 */
.multi-battle-container .battle-log-panel {
    position: absolute;
    bottom: 100px;
    left: 50%;
    transform: translateX(-50%);
    width: 400px;
    max-height: 100px;
    overflow-y: auto;
    background: rgba(0, 0, 0, 0.7);
    border-radius: 8px;
    padding: 8px 12px;
    font-size: 12px;
    line-height: 1.6;
    z-index: 3;
    border: 1px solid rgba(255, 255, 255, 0.1);
}

.multi-battle-container .log-entry {
    padding: 2px 0;
    border-bottom: 1px solid rgba(255, 255, 255, 0.05);
}

.multi-battle-container .log-entry:last-child {
    border-bottom: none;
}

.multi-battle-container .log-damage {
    color: #e74c3c;
}

.multi-battle-container .log-heal {
    color: #27ae60;
}

.multi-battle-container .log-info {
    color: #888;
}

/* 伤害数字动画 */
@keyframes damageFloat {
    0% {
        opacity: 1;
        transform: translate(-50%, -50%) scale(1);
    }
    100% {
        opacity: 0;
        transform: translate(-50%, -150%) scale(1.2);
    }
}

.multi-battle-container .damage-number {
    position: absolute;
    font-size: 24px;
    font-weight: bold;
    color: #e74c3c;
    text-shadow: 0 0 10px rgba(231, 76, 60, 0.8);
    pointer-events: none;
    z-index: 100;
    animation: damageFloat 1s ease-out forwards;
}

/* 攻击动画 */
.multi-battle-container .multi-fighter-sprite.idle {
    animation: mbIdle 2.8s ease-in-out infinite;
    transform-origin: center bottom;
}

.multi-battle-container .multi-fighter-sprite.idle .character-shadow {
    animation: mbShadowIdle 2.8s ease-in-out infinite;
}

@keyframes mbIdle {
    0%, 100% { transform: translate3d(0, 0, 0) scale(1); }
    50% { transform: translate3d(0, -4px, 0) scale(1.01); }
}

@keyframes mbShadowIdle {
    0%, 100% { transform: scale(1); opacity: 0.34; }
    50% { transform: scale(0.9); opacity: 0.24; }
}

.multi-battle-container .multi-fighter.attacking .multi-fighter-sprite,
.multi-battle-container .multi-fighter.action-attack .multi-fighter-sprite {
    animation: attackLunge 0.34s ease;
}

.multi-battle-container .multi-fighter.enemy.attacking .multi-fighter-sprite,
.multi-battle-container .multi-fighter.enemy.action-attack .multi-fighter-sprite {
    animation: attackLungeEnemy 0.34s ease;
}

@keyframes attackLunge {
    0% { transform: translate3d(0, 0, 0) rotate(0deg) scale(1); }
    35% { transform: translate3d(22px, -4px, 0) rotate(-2deg) scale(1.05); }
    100% { transform: translate3d(0, 0, 0) rotate(0deg) scale(1); }
}

@keyframes attackLungeEnemy {
    0% { transform: translate3d(0, 0, 0) rotate(0deg) scale(1); }
    35% { transform: translate3d(-22px, -4px, 0) rotate(2deg) scale(1.05); }
    100% { transform: translate3d(0, 0, 0) rotate(0deg) scale(1); }
}

.multi-battle-container .multi-fighter.action-cast .multi-fighter-sprite {
    animation: mbCast 0.48s ease;
}

@keyframes mbCast {
    0% { transform: translate3d(0, 0, 0) scale(1); filter: brightness(1); }
    35% { transform: translate3d(0, -8px, 0) scale(1.05); filter: brightness(1.35); }
    100% { transform: translate3d(0, 0, 0) scale(1); filter: brightness(1); }
}

.multi-battle-container .multi-fighter.damaged .multi-fighter-sprite,
.multi-battle-container .multi-fighter.action-hit .multi-fighter-sprite {
    animation: damageShake 0.36s ease;
}

@keyframes damageShake {
    0% { transform: translate3d(0, 0, 0) rotate(0deg); filter: brightness(1); }
    20% { transform: translate3d(-10px, 0, 0) rotate(-4deg); filter: brightness(1.5); }
    45% { transform: translate3d(8px, 0, 0) rotate(3deg); filter: brightness(1.2); }
    100% { transform: translate3d(0, 0, 0) rotate(0deg); filter: brightness(1); }
}

.multi-battle-container .multi-fighter.action-dodge .multi-fighter-sprite {
    animation: mbDodge 0.4s ease;
}

@keyframes mbDodge {
    0% { transform: translate3d(0, 0, 0) scale(1); opacity: 1; }
    35% { transform: translate3d(-18px, -8px, 0) scale(0.95); opacity: 0.7; }
    100% { transform: translate3d(0, 0, 0) scale(1); opacity: 1; }
}

/* 目标选择模式 */
.targeting-mode .multi-battle-container .multi-fighter.targetable {
    cursor: crosshair;
}

.targeting-mode .multi-battle-container .multi-fighter.targetable:hover {
    filter: drop-shadow(0 0 15px #e74c3c);
}

/* 技能范围指示器 */
.multi-battle-container .range-indicator {
    position: absolute;
    top: 0;
    right: 0;
    width: 24px;
    height: 24px;
    background: #e74c3c;
    border-radius: 50%;
    font-size: 14px;
    display: flex;
    align-items: center;
    justify-content: center;
    color: #fff;
    z-index: 100;
    animation: pulse 1s infinite;
    pointer-events: none;
    transform: translate(50%, -50%); /* 居中定位 */
}

@keyframes pulse {
    0%, 100% {
        transform: scale(1);
    }
    50% {
        transform: scale(1.1);
    }
}

/* 状态图标 */
.multi-battle-container .status-icons {
    position: absolute;
    top: 0;
    right: 0;
    display: flex;
    gap: 2px;
}

/* 响应式设计 */
@media (max-width: 1200px) {
    .multi-battle-container .battle-field {
        padding: 20px;
        gap: 10px;
    }

    .multi-battle-container .multi-fighter {
        width: 160px;
    }

    .multi-battle-container .multi-fighter-sprite {
        width: 120px;
        height: 160px;
    }

    .multi-battle-container .fighter-info-top {
        width: 160px;
    }

    .multi-battle-container .quick-skills {
        gap: 4px;
    }

    .multi-battle-container .quick-skill-slot {
        width: 45px;
        height: 45px;
    }
}

@media (max-height: 700px) {
    .multi-battle-container .multi-fighter-sprite {
        width: 120px;
        height: 160px;
    }

    .multi-battle-container .fighter-info-top {
        top: -65px;
    }

    .multi-battle-container .multi-fighter-name {
        font-size: 10px;
    }

    .multi-battle-container .vs-badge {
        font-size: 36px;
    }
}

/* 滚动条样式 */
.multi-battle-container .battle-log-panel::-webkit-scrollbar {
    width: 4px;
}

.multi-battle-container .battle-log-panel::-webkit-scrollbar-track {
    background: rgba(255, 255, 255, 0.05);
}

.multi-battle-container .battle-log-panel::-webkit-scrollbar-thumb {
    background: rgba(255, 255, 255, 0.2);
    border-radius: 2px;
}
